diff options
author | Keith Whitwell <[email protected]> | 2000-12-26 05:09:27 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2000-12-26 05:09:27 +0000 |
commit | cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 (patch) | |
tree | 45385bd755d8e3876c54b2b0113636f5ceb7976a /src/mesa/main/buffers.c | |
parent | d1ff1f6798b003a820f5de9fad835ff352f31afe (diff) |
Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
Diffstat (limited to 'src/mesa/main/buffers.c')
-rw-r--r-- | src/mesa/main/buffers.c | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index dc802d9e111..da1e6125c98 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -1,4 +1,4 @@ -/* $Id: buffers.c,v 1.20 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: buffers.c,v 1.21 2000/12/26 05:09:27 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -49,9 +49,14 @@ void _mesa_ClearIndex( GLfloat c ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClearIndex"); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->Color.ClearIndex == (GLuint)c) + return; + + + FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ClearIndex = (GLuint) c; - ctx->NewState |= _NEW_COLOR; if (!ctx->Visual.RGBAflag) { /* it's OK to call glClearIndex in RGBA mode but it should be a NOP */ @@ -65,14 +70,20 @@ void _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { + GLfloat tmp[4]; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClearColor"); + ASSERT_OUTSIDE_BEGIN_END(ctx); - ctx->Color.ClearColor[0] = CLAMP( red, 0.0F, 1.0F ); - ctx->Color.ClearColor[1] = CLAMP( green, 0.0F, 1.0F ); - ctx->Color.ClearColor[2] = CLAMP( blue, 0.0F, 1.0F ); - ctx->Color.ClearColor[3] = CLAMP( alpha, 0.0F, 1.0F ); - ctx->NewState |= _NEW_COLOR; + tmp[0] = CLAMP( red, 0.0, 1.0 ); + tmp[1] = CLAMP( green, 0.0, 1.0 ); + tmp[2] = CLAMP( blue, 0.0, 1.0 ); + tmp[3] = CLAMP( alpha, 0.0, 1.0 ); + + if (TEST_EQ_4V(tmp, ctx->Color.ClearColor)) + return; + + FLUSH_VERTICES(ctx, _NEW_COLOR); + COPY_4FV( ctx->Color.ClearColor, tmp ); if (ctx->Visual.RGBAflag) { GLchan r = (GLint) (ctx->Color.ClearColor[0] * CHAN_MAXF); @@ -92,7 +103,7 @@ void _mesa_Clear( GLbitfield mask ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClear"); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glClear 0x%x\n", mask); @@ -149,7 +160,8 @@ void _mesa_DrawBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDrawBuffer"); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex... */ + if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glDrawBuffer %s\n", gl_lookup_enum_by_nr(mode)); @@ -301,7 +313,7 @@ void _mesa_ReadBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glReadBuffer"); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glReadBuffer %s\n", gl_lookup_enum_by_nr(mode)); |