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authorMarek Olšák <[email protected]>2020-03-21 23:56:07 -0400
committerMarek Olšák <[email protected]>2020-04-06 10:28:53 -0400
commit10beee8a7757e956ab0e02ec8402ec1273d8edce (patch)
treec6bce7c442f7f87ed18e973b623ccd9d49cd209a /src/mesa/main/bufferobj.h
parent58fab9a6fe258395d934b69c454f1b54bcefedf1 (diff)
mesa: remove no longer needed _mesa_is_bufferobj function
All buffers have Name != 0. Note that there is no longer the pointer dereference to get Name, so it's faster. Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4466>
Diffstat (limited to 'src/mesa/main/bufferobj.h')
-rw-r--r--src/mesa/main/bufferobj.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 44ac95f40e9..d1291677222 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -60,17 +60,6 @@ _mesa_check_disallowed_mapping(const struct gl_buffer_object *obj)
GL_MAP_PERSISTENT_BIT);
}
-/**
- * Is the given buffer object a user-created buffer object?
- * Mesa uses default buffer objects in several places. Default buffers
- * always have Name==0. User created buffers have Name!=0.
- */
-static inline GLboolean
-_mesa_is_bufferobj(const struct gl_buffer_object *obj)
-{
- return obj != NULL && obj->Name != 0;
-}
-
extern void
_mesa_init_buffer_objects(struct gl_context *ctx);