diff options
author | Brian Paul <[email protected]> | 2011-09-30 21:03:42 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-10-01 08:16:36 -0600 |
commit | 9520f483b8f1e45fa474674b415554988de5d8d3 (patch) | |
tree | abb7498ff771c9c0b1bc9034365170e2bf416ead /src/mesa/main/bufferobj.h | |
parent | c707ffa587137bda42ed557e2c5f6bb7ee02aca3 (diff) |
mesa: s/INLINE/inline/
INLINE is still seen in some files (some generated files, etc) but this
is a good start.
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/bufferobj.h')
-rw-r--r-- | src/mesa/main/bufferobj.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index f82e41411b7..b4e70f2f08a 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -39,7 +39,7 @@ /** Is the given buffer object currently mapped? */ -static INLINE GLboolean +static inline GLboolean _mesa_bufferobj_mapped(const struct gl_buffer_object *obj) { return obj->Pointer != NULL; @@ -50,7 +50,7 @@ _mesa_bufferobj_mapped(const struct gl_buffer_object *obj) * Mesa uses default buffer objects in several places. Default buffers * always have Name==0. User created buffers have Name!=0. */ -static INLINE GLboolean +static inline GLboolean _mesa_is_bufferobj(const struct gl_buffer_object *obj) { return obj->Name != 0; @@ -79,7 +79,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx, struct gl_buffer_object **ptr, struct gl_buffer_object *bufObj); -static INLINE void +static inline void _mesa_reference_buffer_object(struct gl_context *ctx, struct gl_buffer_object **ptr, struct gl_buffer_object *bufObj) |