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authorBrian Paul <[email protected]>2006-08-23 23:10:14 +0000
committerBrian Paul <[email protected]>2006-08-23 23:10:14 +0000
commit4d12a05e6c11ca8d7325503131b2594dfe304164 (patch)
treeddfec24494574b8d9a24fdfdefc5c94b3b105a39 /src/mesa/main/bufferobj.h
parent261a806f9e26347d756bddeae81f4e98325b8e84 (diff)
Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid
a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver.
Diffstat (limited to 'src/mesa/main/bufferobj.h')
-rw-r--r--src/mesa/main/bufferobj.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 05e27c984ea..f54f9e9ff00 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -44,6 +44,9 @@ _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target );
extern void
_mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj );
+extern struct gl_buffer_object *
+_mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer);
+
extern void
_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
GLuint name, GLenum target );