diff options
author | Brian Paul <[email protected]> | 2004-01-20 02:49:27 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-01-20 02:49:27 +0000 |
commit | d3fd7ba8af15bead2f770d68a893449adeb11397 (patch) | |
tree | 2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/main/bufferobj.c | |
parent | 988a8862c8379c0312d40353ee4b35537dff59a1 (diff) |
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/main/bufferobj.c')
-rw-r--r-- | src/mesa/main/bufferobj.c | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 0f70829ff49..25457183431 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -347,18 +347,6 @@ _mesa_init_buffer_objects( GLcontext *ctx ) for (i = 0; i < VERT_ATTRIB_MAX; i++) { ctx->Array.VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj; } - - /* Device drivers might override these assignments after the Mesa - * context is initialized. - */ - ctx->Driver.NewBufferObject = _mesa_new_buffer_object; - ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object; - ctx->Driver.BindBuffer = NULL; - ctx->Driver.BufferData = _mesa_buffer_data; - ctx->Driver.BufferSubData = _mesa_buffer_subdata; - ctx->Driver.GetBufferSubData = _mesa_buffer_get_subdata; - ctx->Driver.MapBuffer = _mesa_buffer_map; - ctx->Driver.UnmapBuffer = NULL; } |