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authorMarek Olšák <[email protected]>2011-12-18 02:13:17 +0100
committerMarek Olšák <[email protected]>2012-06-28 22:46:51 +0200
commit15ac66e331abdab12e882d80a6b4f647bc905298 (patch)
tree0e00a919f0a29fd0aa96e271ee0c7c27c623e546 /src/mesa/main/bufferobj.c
parent638779e44555b3c3789638a95693357cf59f5595 (diff)
mesa: rename MaxTransformFeedbackSeparateAttribs to MaxTransformFeedbackBuffers
This is a cleanup for ARB_transform_feedback3, where GL_MAX_TRANSFORM_FEEDBACK_BUFFERS is introduced for interleaved attribs and has the same meaning as GL_MAX_.._SEPARATE_ATTRIBS for separate attribs. Also, the maximum number of TFB buffers is reduced from 32 to 4, which makes this patch useful even without the extension. I don't know of any hardware which can do more than 4. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/bufferobj.c')
-rw-r--r--src/mesa/main/bufferobj.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index ea48af97e98..7d72092a2db 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -869,7 +869,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
_mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
}
- for (j = 0; j < MAX_FEEDBACK_ATTRIBS; j++) {
+ for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
_mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
}