diff options
author | Jordan Justen <[email protected]> | 2015-09-17 10:10:07 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2015-09-24 19:15:13 -0700 |
commit | 12cf91db0236291ebaff71f602d929064b1ec096 (patch) | |
tree | ef0386376c08b46ce7d1d4b4280ff2be60f13fac /src/mesa/main/bufferobj.c | |
parent | 4a1ba7e6bd3ddcab4647a1382d14165a08c0d3b0 (diff) |
mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFER
v2:
* Use _mesa_has_compute_shaders (Ilia)
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/main/bufferobj.c')
-rw-r--r-- | src/mesa/main/bufferobj.c | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index f87cea97557..20963bda8f2 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -93,6 +93,11 @@ get_buffer_target(struct gl_context *ctx, GLenum target) return &ctx->DrawIndirectBuffer; } break; + case GL_DISPATCH_INDIRECT_BUFFER: + if (_mesa_has_compute_shaders(ctx)) { + return &ctx->DispatchIndirectBuffer; + } + break; case GL_TRANSFORM_FEEDBACK_BUFFER: if (ctx->Extensions.EXT_transform_feedback) { return &ctx->TransformFeedback.CurrentBuffer; @@ -844,6 +849,9 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, + ctx->Shared->NullBufferObj); + for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) { _mesa_reference_buffer_object(ctx, &ctx->UniformBufferBindings[i].BufferObject, @@ -888,6 +896,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx ) _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, NULL); + for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) { _mesa_reference_buffer_object(ctx, &ctx->UniformBufferBindings[i].BufferObject, @@ -1233,6 +1243,11 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 ); } + /* unbind ARB_compute_shader binding point */ + if (ctx->DispatchIndirectBuffer == bufObj) { + _mesa_BindBuffer(GL_DISPATCH_INDIRECT_BUFFER, 0); + } + /* unbind ARB_copy_buffer binding points */ if (ctx->CopyReadBuffer == bufObj) { _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 ); |