diff options
author | Brian Paul <[email protected]> | 2015-02-28 08:57:11 -0700 |
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committer | Brian Paul <[email protected]> | 2015-03-02 08:55:30 -0700 |
commit | c2e130f8201239f836f429cab3beddb4d66a3357 (patch) | |
tree | 244eb29a1db25d23e6bd5f276e64817838c470fb /src/mesa/main/blit.c | |
parent | cd6db1989ad98b3e848d3ab132de98dc06274385 (diff) |
mesa/main: replace Elements() with ARRAY_SIZE()
We've been using a mix of these two macros for a while now. Let's
just use the later everywhere. It seems to be the convention used
by other open-source projects.
Acked-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/main/blit.c')
-rw-r--r-- | src/mesa/main/blit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c index b244c8de846..28987232140 100644 --- a/src/mesa/main/blit.c +++ b/src/mesa/main/blit.c @@ -48,7 +48,7 @@ find_attachment(const struct gl_framebuffer *fb, const struct gl_renderbuffer *rb) { GLuint i; - for (i = 0; i < Elements(fb->Attachment); i++) { + for (i = 0; i < ARRAY_SIZE(fb->Attachment); i++) { if (fb->Attachment[i].Renderbuffer == rb) return &fb->Attachment[i]; } |