diff options
author | Marek Olšák <[email protected]> | 2013-03-28 01:50:21 +0100 |
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committer | Marek Olšák <[email protected]> | 2013-04-06 23:57:04 +0200 |
commit | 21d407c1b8bf3be1eff87121d528d03c240ce207 (patch) | |
tree | 5909f109a8e529e2e2663b42a10e56a5aca848d1 /src/mesa/main/blend.h | |
parent | c4629ad3f9440ec7ad3d9f4881d0aba41a93f2f5 (diff) |
mesa: refactor clamping controls, get rid of _ClampReadColor
v2: cosmetic changes from Brian's email
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/blend.h')
-rw-r--r-- | src/mesa/main/blend.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index a539aa80937..694fc5af385 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -99,6 +99,14 @@ _mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green, extern void GLAPIENTRY _mesa_ClampColor(GLenum target, GLenum clamp); +extern GLboolean +_mesa_get_clamp_fragment_color(const struct gl_context *ctx); + +extern GLboolean +_mesa_get_clamp_vertex_color(const struct gl_context *ctx); + +extern GLboolean +_mesa_get_clamp_read_color(const struct gl_context *ctx); extern void _mesa_init_color( struct gl_context * ctx ); |