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authorMarek Olšák <[email protected]>2013-03-28 02:48:17 +0100
committerMarek Olšák <[email protected]>2013-04-06 23:57:09 +0200
commit9d4f67600b0a8f4b37eb2ed45b194e153669d11a (patch)
tree2c3dafb839c1d656950f3fce16d400d883d51601 /src/mesa/main/blend.h
parent755648c37fc7a54ed0b11c868fd4c7fe28b2f861 (diff)
mesa: move updating clamp control derived state out of mesa_update_state_locked
It has 2 dependencies: glClampColor and the framebuffer, we might just as well do the update where those two are changed. v2: cosmetic changes from Brian's email Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/blend.h')
-rw-r--r--src/mesa/main/blend.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 694fc5af385..621311d55a8 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -108,6 +108,12 @@ _mesa_get_clamp_vertex_color(const struct gl_context *ctx);
extern GLboolean
_mesa_get_clamp_read_color(const struct gl_context *ctx);
+extern void
+_mesa_update_clamp_fragment_color(struct gl_context *ctx);
+
+extern void
+_mesa_update_clamp_vertex_color(struct gl_context *ctx);
+
extern void
_mesa_init_color( struct gl_context * ctx );