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authorBrian Paul <[email protected]>2016-10-10 11:29:14 -0600
committerBrian Paul <[email protected]>2016-10-13 17:38:49 -0600
commitff00ab745c9a9d6ef35239ea656a5db0c76de52d (patch)
tree0ea17a68c9eeafdb5d43b2ebaf8105ca1a131a92 /src/mesa/main/blend.c
parenta710c21ac200fc1c80a6209862e837f0a75f4cc5 (diff)
mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers
Use a bitmask to indicate which color buffers are integer-valued, rather than a bool. Also, the old field was mis-computed. If an integer buffer was followed by a non-integer buffer, the _IntegerColor field was wrongly set to false. This fixes the new piglit gl-3.1-mixed-int-float-fbo test. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/blend.c')
-rw-r--r--src/mesa/main/blend.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index ad79ee011d2..0322799af54 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -945,7 +945,7 @@ _mesa_update_clamp_fragment_color(struct gl_context *ctx,
* - there is an integer colorbuffer
*/
if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
- drawFb->_IntegerColor)
+ drawFb->_IntegerBuffers)
ctx->Color._ClampFragmentColor = GL_FALSE;
else
ctx->Color._ClampFragmentColor =