diff options
author | Brian Paul <[email protected]> | 2002-06-13 04:28:29 +0000 |
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committer | Brian Paul <[email protected]> | 2002-06-13 04:28:29 +0000 |
commit | 9a33a11d714c90162d32781ebbd2c1dfab52cfd1 (patch) | |
tree | 00ec2c2fbe1ae59d732c34d2babd0ea7792d6b6a /src/mesa/main/blend.c | |
parent | 1013e4650473ef0aceac7f3cd571b982ff249250 (diff) |
New _mesa_debug() function to replace fprintf() calls.
Some source files updated to call _mesa_debug(), but not finished.
Added __GLimports as a parameter to _mesa_create/init_context() and
updated drivers accordingly.
Fleshed-out more of the __GLimports and __GLexports functionality.
Removed run-time config file support (config.c)
Diffstat (limited to 'src/mesa/main/blend.c')
-rw-r--r-- | src/mesa/main/blend.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index b00e834d4f2..6d5b6a13f55 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -1,10 +1,10 @@ -/* $Id: blend.c,v 1.34 2001/09/14 21:36:43 brianp Exp $ */ +/* $Id: blend.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -46,7 +46,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - fprintf(stderr, "glBlendFunc %s %s\n", + _mesa_debug("glBlendFunc %s %s\n", _mesa_lookup_enum_by_nr(sfactor), _mesa_lookup_enum_by_nr(dfactor)); @@ -127,7 +127,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - fprintf(stderr, "glBlendFuncSeparate %s %s %s %s\n", + _mesa_debug("glBlendFuncSeparate %s %s %s %s\n", _mesa_lookup_enum_by_nr(sfactorRGB), _mesa_lookup_enum_by_nr(dfactorRGB), _mesa_lookup_enum_by_nr(sfactorA), @@ -268,7 +268,7 @@ _mesa_BlendEquation( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - fprintf(stderr, "glBlendEquation %s\n", + _mesa_debug("glBlendEquation %s\n", _mesa_lookup_enum_by_nr(mode)); switch (mode) { @@ -445,7 +445,7 @@ _mesa_ColorMask( GLboolean red, GLboolean green, ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - fprintf(stderr, "glColorMask %d %d %d %d\n", red, green, blue, alpha); + _mesa_debug("glColorMask %d %d %d %d\n", red, green, blue, alpha); /* Shouldn't have any information about channel depth in core mesa * -- should probably store these as the native booleans: |