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authorKeith Whitwell <[email protected]>2000-10-30 13:31:59 +0000
committerKeith Whitwell <[email protected]>2000-10-30 13:31:59 +0000
commita96308c37db0bc0086a017d318bc3504aa5f0b1a (patch)
tree0010de3aa19901acf13b57e57e7ba465abffa95e /src/mesa/main/blend.c
parenta4575499679d9d91055a35c7673b81872ec127cb (diff)
Replace the flags Mesa was using for ctx->NewState with a new set
based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
Diffstat (limited to 'src/mesa/main/blend.c')
-rw-r--r--src/mesa/main/blend.c25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index b1ab7c5f288..65f890d10fa 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -1,4 +1,4 @@
-/* $Id: blend.c,v 1.21 2000/10/28 18:34:48 brianp Exp $ */
+/* $Id: blend.c,v 1.22 2000/10/30 13:31:59 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -55,7 +55,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
switch (sfactor) {
case GL_SRC_COLOR:
case GL_ONE_MINUS_SRC_COLOR:
- if (!ctx->Extensions.HaveBlendSquare) {
+ if (!ctx->Extensions.NV_blend_square) {
gl_error( ctx, GL_INVALID_ENUM, "glBlendFunc(sfactor)" );
return;
}
@@ -83,7 +83,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
switch (dfactor) {
case GL_DST_COLOR:
case GL_ONE_MINUS_DST_COLOR:
- if (!ctx->Extensions.HaveBlendSquare) {
+ if (!ctx->Extensions.NV_blend_square) {
gl_error( ctx, GL_INVALID_ENUM, "glBlendFunc(dfactor)" );
return;
}
@@ -112,7 +112,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
}
ctx->Color.BlendFunc = NULL;
- ctx->NewState |= NEW_RASTER_OPS;
+ ctx->NewState |= _NEW_COLOR;
}
@@ -134,7 +134,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
switch (sfactorRGB) {
case GL_SRC_COLOR:
case GL_ONE_MINUS_SRC_COLOR:
- if (!ctx->Extensions.HaveBlendSquare) {
+ if (!ctx->Extensions.NV_blend_square) {
gl_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(sfactorRGB)");
return;
}
@@ -162,7 +162,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
switch (dfactorRGB) {
case GL_DST_COLOR:
case GL_ONE_MINUS_DST_COLOR:
- if (!ctx->Extensions.HaveBlendSquare) {
+ if (!ctx->Extensions.NV_blend_square) {
gl_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(dfactorRGB)");
return;
}
@@ -189,7 +189,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
switch (sfactorA) {
case GL_SRC_COLOR:
case GL_ONE_MINUS_SRC_COLOR:
- if (!ctx->Extensions.HaveBlendSquare) {
+ if (!ctx->Extensions.NV_blend_square) {
gl_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(sfactorA)");
return;
}
@@ -217,7 +217,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
switch (dfactorA) {
case GL_DST_COLOR:
case GL_ONE_MINUS_DST_COLOR:
- if (!ctx->Extensions.HaveBlendSquare) {
+ if (!ctx->Extensions.NV_blend_square) {
gl_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(dfactorA)");
return;
}
@@ -242,7 +242,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
}
ctx->Color.BlendFunc = NULL;
- ctx->NewState |= NEW_RASTER_OPS;
+ ctx->NewState |= _NEW_COLOR;
if (ctx->Driver.BlendFuncSeparate) {
(*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB,
@@ -267,7 +267,7 @@ _mesa_BlendEquation( GLenum mode )
case GL_MIN_EXT:
case GL_MAX_EXT:
case GL_FUNC_ADD_EXT:
- if (ctx->Extensions.HaveBlendMinmax) {
+ if (ctx->Extensions.EXT_blend_minmax) {
ctx->Color.BlendEquation = mode;
}
else {
@@ -279,7 +279,7 @@ _mesa_BlendEquation( GLenum mode )
break;
case GL_FUNC_SUBTRACT_EXT:
case GL_FUNC_REVERSE_SUBTRACT_EXT:
- if (ctx->Extensions.HaveBlendSubtract) {
+ if (ctx->Extensions.EXT_blend_subtract) {
ctx->Color.BlendEquation = mode;
}
else {
@@ -303,7 +303,7 @@ _mesa_BlendEquation( GLenum mode )
}
ctx->Color.BlendFunc = NULL;
- ctx->NewState |= NEW_RASTER_OPS;
+ ctx->NewState |= _NEW_COLOR;
if (ctx->Driver.BlendEquation)
ctx->Driver.BlendEquation( ctx, mode );
@@ -319,6 +319,7 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
ctx->Color.BlendColor[1] = CLAMP( green, 0.0F, 1.0F );
ctx->Color.BlendColor[2] = CLAMP( blue, 0.0F, 1.0F );
ctx->Color.BlendColor[3] = CLAMP( alpha, 0.0F, 1.0F );
+ ctx->NewState |= _NEW_COLOR;
}
#ifdef USE_MMX_ASM