diff options
author | Keith Whitwell <[email protected]> | 2003-07-17 13:43:59 +0000 |
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committer | Keith Whitwell <[email protected]> | 2003-07-17 13:43:59 +0000 |
commit | 6dc85575000127630489b407c50a4b3ea87c9acb (patch) | |
tree | c79b24b7059577caf8201eeb7a42a6890721f52b /src/mesa/main/blend.c | |
parent | 44c699949ac09459771304a8aec8f2fc622057fb (diff) |
Merge Jose's documentation and core Mesa changes from embedded branch
Diffstat (limited to 'src/mesa/main/blend.c')
-rw-r--r-- | src/mesa/main/blend.c | 135 |
1 files changed, 132 insertions, 3 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index e031851f98b..dad5184dd92 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -1,3 +1,7 @@ +/** + * \file blend.c + * Blending operations. + */ /* * Mesa 3-D graphics library @@ -24,6 +28,7 @@ */ + #include "glheader.h" #include "blend.h" #include "colormac.h" @@ -33,6 +38,18 @@ #include "mtypes.h" +/** + * Specify the blending operation. + * + * \param sfactor source factor operator. + * \param dfactor destination factor operator. + * + * \sa glBlendFunc(). + * + * Verifies the parameters and updates gl_colorbuffer_attrib. On a change, + * flushes the vertices and notifies the driver via + * dd_function_table::BlendFunc callback. + */ void _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) { @@ -113,7 +130,20 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) } -/* GL_EXT_blend_func_separate */ +#if _HAVE_FULL_GL + +/** + * Process GL_EXT_blend_func_separate(). + * + * \param sfactorRGB RGB source factor operator. + * \param dfactorRGB RGB destination factor operator. + * \param sfactorA alpha source factor operator. + * \param dfactorA alpha destination factor operator. + * + * Verifies the parameters and updates gl_colorbuffer_attrib. + * On a change, flush the vertices and notify the driver via + * dd_function_table::BlendFuncSeparate. + */ void _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) @@ -254,7 +284,6 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, } - /* This is really an extension function! */ void _mesa_BlendEquation( GLenum mode ) @@ -312,8 +341,23 @@ _mesa_BlendEquation( GLenum mode ) (*ctx->Driver.BlendEquation)( ctx, mode ); } +#endif +/** + * Set the blending color. + * + * \param red red color component. + * \param green green color component. + * \param blue blue color component. + * \param alpha alpha color component. + * + * \sa glBlendColor(). + * + * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor. On a + * change, flushes the vertices and notifies the driver via + * dd_function_table::BlendColor callback. + */ void _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { @@ -337,6 +381,16 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) } +/** + * Specify the alpha test function. + * + * \param func alpha comparison function. + * \param ref reference value. + * + * Verifies the parameters and updates gl_colorbuffer_attrib. + * On a change, flushes the vertices and notifies the driver via + * dd_function_table::AlphaFunc callback. + */ void _mesa_AlphaFunc( GLenum func, GLclampf ref ) { @@ -372,6 +426,16 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref ) } +/** + * Specify a logic pixel operation for color index rendering. + * + * \param opcode operation. + * + * Verifies that \p opcode is a valid enum and updates +gl_colorbuffer_attrib::LogicOp. + * On a change, flushes the vertices and notifies the driver via the + * dd_function_table::LogicOpcode callback. + */ void _mesa_LogicOp( GLenum opcode ) { @@ -411,7 +475,7 @@ _mesa_LogicOp( GLenum opcode ) ctx->Driver.LogicOpcode( ctx, opcode ); } - +#if _HAVE_FULL_GL void _mesa_IndexMask( GLuint mask ) { @@ -427,8 +491,23 @@ _mesa_IndexMask( GLuint mask ) if (ctx->Driver.IndexMask) ctx->Driver.IndexMask( ctx, mask ); } +#endif +/** + * Enable or disable writing of frame buffer color components. + * + * \param red whether to mask writing of the red color component. + * \param green whether to mask writing of the green color component. + * \param blue whether to mask writing of the blue color component. + * \param alpha whether to mask writing of the alpha color component. + * + * \sa glColorMask(). + * + * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask. On a + * change, flushes the vertices and notifies the driver via the + * dd_function_table::ColorMask callback. + */ void _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) @@ -457,3 +536,53 @@ _mesa_ColorMask( GLboolean red, GLboolean green, if (ctx->Driver.ColorMask) ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); } + +/**********************************************************************/ +/** \name Initialization */ +/*@{*/ + +/** + * Initialization of the context color data. + * + * \param ctx GL context. + * + * Initializes the related fields in the context color attribute group, + * __GLcontextRec::Color. + */ +void _mesa_init_color( GLcontext * ctx ) +{ + /* Color buffer group */ + ctx->Color.IndexMask = 0xffffffff; + ctx->Color.ColorMask[0] = 0xff; + ctx->Color.ColorMask[1] = 0xff; + ctx->Color.ColorMask[2] = 0xff; + ctx->Color.ColorMask[3] = 0xff; + ctx->Color.ClearIndex = 0; + ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 ); + ctx->Color.DrawBuffer = GL_FRONT; + ctx->Color.AlphaEnabled = GL_FALSE; + ctx->Color.AlphaFunc = GL_ALWAYS; + ctx->Color.AlphaRef = 0; + ctx->Color.BlendEnabled = GL_FALSE; + ctx->Color.BlendSrcRGB = GL_ONE; + ctx->Color.BlendDstRGB = GL_ZERO; + ctx->Color.BlendSrcA = GL_ONE; + ctx->Color.BlendDstA = GL_ZERO; + ctx->Color.BlendEquation = GL_FUNC_ADD_EXT; + ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); + ctx->Color.IndexLogicOpEnabled = GL_FALSE; + ctx->Color.ColorLogicOpEnabled = GL_FALSE; + ctx->Color.LogicOp = GL_COPY; + ctx->Color.DitherFlag = GL_TRUE; + + if (ctx->Visual.doubleBufferMode) { + ctx->Color.DrawBuffer = GL_BACK; + ctx->Color._DrawDestMask = BACK_LEFT_BIT; + } + else { + ctx->Color.DrawBuffer = GL_FRONT; + ctx->Color._DrawDestMask = FRONT_LEFT_BIT; + } +} + +/*@}*/ |