diff options
author | Brian Paul <[email protected]> | 2015-02-28 08:57:11 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2015-03-02 08:55:30 -0700 |
commit | c2e130f8201239f836f429cab3beddb4d66a3357 (patch) | |
tree | 244eb29a1db25d23e6bd5f276e64817838c470fb /src/mesa/main/blend.c | |
parent | cd6db1989ad98b3e848d3ab132de98dc06274385 (diff) |
mesa/main: replace Elements() with ARRAY_SIZE()
We've been using a mix of these two macros for a while now. Let's
just use the later everywhere. It seems to be the convention used
by other open-source projects.
Acked-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/main/blend.c')
-rw-r--r-- | src/mesa/main/blend.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index b941937d82d..774fc888ec4 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -896,7 +896,7 @@ void _mesa_init_color( struct gl_context * ctx ) ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; ctx->Color.BlendEnabled = 0x0; - for (i = 0; i < Elements(ctx->Color.Blend); i++) { + for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) { ctx->Color.Blend[i].SrcRGB = GL_ONE; ctx->Color.Blend[i].DstRGB = GL_ZERO; ctx->Color.Blend[i].SrcA = GL_ONE; |