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author | Brian Paul <[email protected]> | 2015-03-13 10:20:29 -0600 |
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committer | Brian Paul <[email protected]> | 2015-03-18 09:01:50 -0600 |
commit | 201e36e77d6ca616f75f14d5f1c31f0062ae4366 (patch) | |
tree | 757c6cfd8dee3d9c6bac6a2c612f2da0c8299a47 /src/mesa/main/blend.c | |
parent | aee26d292f165438577426f5e62a62ec2a1514c9 (diff) |
mapi: add new _glapi_new_nop_table() and _glapi_set_nop_handler()
_glapi_new_nop_table() creates a new dispatch table populated with
pointers to no-op functions.
_glapi_set_nop_handler() is used to register a callback function which
will be called from each of the no-op functions.
Now we always generate a separate no-op function for each GL entrypoint.
This allows us to do proper stack clean-up for Windows __stdcall and
lets us report the actual function name in error messages. Before this
change, for non-Windows release builds we used a single no-op function
for all entrypoints.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/main/blend.c')
0 files changed, 0 insertions, 0 deletions