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authorEric Anholt <[email protected]>2013-01-16 16:20:38 -0800
committerEric Anholt <[email protected]>2013-01-21 21:26:47 -0800
commita9754793dab4b24c09cae21c29f902ce0e53319a (patch)
treee8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/blend.c
parentc572251417ef20d1d560b849931321a42b1be578 (diff)
mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these functions from being entered during that time. The ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to change any return values or introduce new error-only stubs at this point. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/blend.c')
-rw-r--r--src/mesa/main/blend.c14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 1930b1c37ce..309f1d538f9 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -207,7 +207,6 @@ _mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
GLuint buf, numBuffers;
GLboolean changed;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
@@ -274,7 +273,6 @@ _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!ctx->Extensions.ARB_draw_buffers_blend) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
@@ -343,7 +341,6 @@ _mesa_BlendEquation( GLenum mode )
GLuint buf, numBuffers;
GLboolean changed;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquation(%s)\n",
@@ -387,7 +384,6 @@ void GLAPIENTRY
_mesa_BlendEquationiARB(GLuint buf, GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
@@ -424,7 +420,6 @@ _mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA )
GLuint buf, numBuffers;
GLboolean changed;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
@@ -480,7 +475,6 @@ void GLAPIENTRY
_mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
@@ -536,7 +530,6 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
{
GLfloat tmp[4];
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
tmp[0] = red;
tmp[1] = green;
@@ -573,7 +566,6 @@ void GLAPIENTRY
_mesa_AlphaFunc( GLenum func, GLclampf ref )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
@@ -621,7 +613,6 @@ void GLAPIENTRY
_mesa_LogicOp( GLenum opcode )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_lookup_enum_by_nr(opcode));
@@ -664,7 +655,6 @@ void GLAPIENTRY
_mesa_IndexMask( GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->Color.IndexMask == mask)
return;
@@ -696,7 +686,6 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
GLubyte tmp[4];
GLuint i;
GLboolean flushed;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
@@ -735,7 +724,6 @@ _mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green,
{
GLubyte tmp[4];
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
@@ -770,8 +758,6 @@ _mesa_ClampColor(GLenum target, GLenum clamp)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(clamp)");
return;