diff options
author | Ian Romanick <[email protected]> | 2004-01-21 16:08:43 +0000 |
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committer | Ian Romanick <[email protected]> | 2004-01-21 16:08:43 +0000 |
commit | 20a17e42d7fc9fe65aabe612fe1e513c3103d121 (patch) | |
tree | ace6f8746d47c9a1f3f397dceebc6ce58e045c0a /src/mesa/main/blend.c | |
parent | 4d36f334c9b3ab6b4e6901802e64ee7391a422ef (diff) |
Remove dd_function_table::BlendFunc. All drivers now use
dd_function_table:BlendFuncSeparate. If a driver does not actually
support EXT_blend_func_separate, it can assume that the RGB and alpha
blend functions are the same.
Diffstat (limited to 'src/mesa/main/blend.c')
-rw-r--r-- | src/mesa/main/blend.c | 89 |
1 files changed, 10 insertions, 79 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index e5032bf1bb6..a185fc97423 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -44,94 +44,23 @@ * \param sfactor source factor operator. * \param dfactor destination factor operator. * - * \sa glBlendFunc(). - * - * Verifies the parameters and updates gl_colorbuffer_attrib. On a change, - * flushes the vertices and notifies the driver via - * dd_function_table::BlendFunc callback. + * \sa glBlendFunc, glBlendFuncSeparateEXT + * + * Swizzles the inputs and calls \c glBlendFuncSeparateEXT. This is done + * using the \c CurrentDispatch table in the context, so this same function + * can be used while compiling display lists. Therefore, there is no need + * for the display list code to save and restore this function. */ void GLAPIENTRY _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) { - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glBlendFunc %s %s\n", - _mesa_lookup_enum_by_nr(sfactor), - _mesa_lookup_enum_by_nr(dfactor)); - - switch (sfactor) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc(sfactor)" ); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_SRC_ALPHA_SATURATE: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc(sfactor)" ); - return; - } - - switch (dfactor) { - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc(dfactor)" ); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc(dfactor)" ); - return; - } - if (ctx->Color.BlendDstRGB == dfactor && - ctx->Color.BlendSrcRGB == sfactor && - ctx->Color.BlendDstA == dfactor && - ctx->Color.BlendSrcA == sfactor) - return; - - FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendDstRGB = ctx->Color.BlendDstA = dfactor; - ctx->Color.BlendSrcRGB = ctx->Color.BlendSrcA = sfactor; - - if (ctx->Driver.BlendFunc) - ctx->Driver.BlendFunc( ctx, sfactor, dfactor ); + (*ctx->CurrentDispatch->BlendFuncSeparateEXT)( sfactor, dfactor, + sfactor, dfactor ); } -#if _HAVE_FULL_GL - /** * Process GL_EXT_blend_func_separate(). * @@ -284,6 +213,8 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, } +#if _HAVE_FULL_GL + /* This is really an extension function! */ void GLAPIENTRY _mesa_BlendEquation( GLenum mode ) |