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authorAnuj Phogat <[email protected]>2012-09-11 17:32:49 -0700
committerAnuj Phogat <[email protected]>2012-09-14 11:23:03 -0700
commit15bf3103b48a5928321fe56fbb3ed28a0f314418 (patch)
treea8861df947d16c85a500083f964ea9e7c5f838bd /src/mesa/main/bitset.h
parent299acac849eb8506de9760c94c6e8e8b1046d909 (diff)
_mesa_meta_GenerateMipmap: Generate separate shaders for glsl 120 / 130
glsl version of _mesa_meta_GenerateMipmap() would require separate shaders for glsl 120 and 130. V2: Removed the code for integer textures as ARB is planning to disallow automatic mipmap generation for integer textures. NOTE: This is a candidate for stable branches. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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