diff options
author | Francisco Jerez <[email protected]> | 2016-07-05 23:18:18 -0700 |
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committer | Francisco Jerez <[email protected]> | 2016-08-24 13:28:30 -0700 |
commit | 6a976bbf84c9c8790fa61bbeb5eb24a2e646c76c (patch) | |
tree | 5694814433c143737310b7c54f00b046b8580ab0 /src/mesa/main/barrier.h | |
parent | 83d2f9db2929781d7d4b182355c872a7cbbcaeec (diff) |
mesa: Move shader memory barrier functions into barrier.c.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/barrier.h')
-rw-r--r-- | src/mesa/main/barrier.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/barrier.h b/src/mesa/main/barrier.h index 0652d14f3f0..8eee583c7ff 100644 --- a/src/mesa/main/barrier.h +++ b/src/mesa/main/barrier.h @@ -41,4 +41,10 @@ _mesa_init_barrier_functions(struct dd_function_table *driver); extern void GLAPIENTRY _mesa_TextureBarrierNV(void); +void GLAPIENTRY +_mesa_MemoryBarrier(GLbitfield barriers); + +void GLAPIENTRY +_mesa_MemoryBarrierByRegion(GLbitfield barriers); + #endif /* BARRIER_H */ |