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authorEric Anholt <[email protected]>2012-02-13 13:24:39 -0800
committerIan Romanick <[email protected]>2012-05-17 21:28:13 -0700
commit64c69a5b86244b5cc005f6f7e0328918d4493d0c (patch)
tree16c09448b6d712c8380caf0cf30da0c3e10aff5d /src/mesa/main/attrib.c
parent8a7cb5d21ca147aaa77e0b1ca5a746bbc6e8966a (diff)
mesa: Fix push/pop of multisample coverage invert.
In the table of of push/pop attributes, this one doesn't fall under the enable group. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> (cherry picked from commit 4b6e45c7d6a60be71540109866c71fe0d2f35569)
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 1068dd8f74b..08aead77ceb 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -122,7 +122,6 @@ struct gl_enable_attrib
GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */
GLboolean SampleAlphaToOne; /* GL_ARB_multisample */
GLboolean SampleCoverage; /* GL_ARB_multisample */
- GLboolean SampleCoverageInvert; /* GL_ARB_multisample */
GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */
GLbitfield Texture[MAX_TEXTURE_UNITS];
@@ -314,7 +313,6 @@ _mesa_PushAttrib(GLbitfield mask)
attr->SampleAlphaToCoverage = ctx->Multisample.SampleAlphaToCoverage;
attr->SampleAlphaToOne = ctx->Multisample.SampleAlphaToOne;
attr->SampleCoverage = ctx->Multisample.SampleCoverage;
- attr->SampleCoverageInvert = ctx->Multisample.SampleCoverageInvert;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
@@ -608,9 +606,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
TEST_AND_UPDATE(ctx->Multisample.SampleCoverage,
enable->SampleCoverage,
GL_SAMPLE_COVERAGE_ARB);
- TEST_AND_UPDATE(ctx->Multisample.SampleCoverageInvert,
- enable->SampleCoverageInvert,
- GL_SAMPLE_COVERAGE_INVERT_ARB);
/* GL_ARB_vertex_program, GL_NV_vertex_program */
TEST_AND_UPDATE(ctx->VertexProgram.Enabled,
enable->VertexProgram,