diff options
author | Brian <[email protected]> | 2007-03-16 09:36:12 -0600 |
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committer | Brian <[email protected]> | 2007-03-16 09:36:12 -0600 |
commit | 7573b58db659b32f3589fc955959710d44353239 (patch) | |
tree | fc7519d69026218e0a61707b71763cc68667c40d /src/mesa/main/attrib.c | |
parent | d7049431a09a71a51768fc8cea292653557fc261 (diff) |
Colortable re-org.
The pixel transfer path has three color table lookups.
Use an array [3] to store that info, rather than separate variables.
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r-- | src/mesa/main/attrib.c | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 2b1a35f3de3..0df8d230500 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -138,9 +138,9 @@ _mesa_PushAttrib(GLbitfield mask) attr->Blend = ctx->Color.BlendEnabled; attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled; attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; - attr->ColorTable = ctx->Pixel.ColorTableEnabled; - attr->PostColorMatrixColorTable = ctx->Pixel.PostColorMatrixColorTableEnabled; - attr->PostConvolutionColorTable = ctx->Pixel.PostConvolutionColorTableEnabled; + for (i = 0; i < COLORTABLE_MAX; i++) { + attr->ColorTable[i] = ctx->Pixel.ColorTableEnabled[i]; + } attr->Convolution1D = ctx->Pixel.Convolution1DEnabled; attr->Convolution2D = ctx->Pixel.Convolution2DEnabled; attr->Separable2D = ctx->Pixel.Separable2DEnabled; @@ -432,14 +432,15 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, GL_COLOR_MATERIAL); - TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled, enable->ColorTable, + TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION], + enable->ColorTable[COLORTABLE_PRECONVOLUTION], GL_COLOR_TABLE); - TEST_AND_UPDATE(ctx->Pixel.PostColorMatrixColorTableEnabled, - enable->PostColorMatrixColorTable, - GL_POST_COLOR_MATRIX_COLOR_TABLE); - TEST_AND_UPDATE(ctx->Pixel.PostConvolutionColorTableEnabled, - enable->PostConvolutionColorTable, + TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION], + enable->ColorTable[COLORTABLE_POSTCONVOLUTION], GL_POST_CONVOLUTION_COLOR_TABLE); + TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX], + enable->ColorTable[COLORTABLE_POSTCOLORMATRIX], + GL_POST_COLOR_MATRIX_COLOR_TABLE); TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER); |