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authorMarek Olšák <[email protected]>2018-01-31 03:03:25 +0100
committerMarek Olšák <[email protected]>2018-02-04 01:50:10 +0100
commitaf3685d14936844f79e6f372b4b258e29375f21b (patch)
tree84c3ab4b661bceaf4364be3e7c9501cb6b50537e /src/mesa/main/attrib.c
parent83e60ce927142752c57163fcb8b30eca2370d014 (diff)
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
4 bits per draw buffer, 8 draw buffers in total --> 32 bits. This is easier to work with. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 0b4b63f712f..a9e4a11d7d7 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -967,19 +967,19 @@ _mesa_PopAttrib(void)
color->ClearColor.f[3]);
_mesa_IndexMask(color->IndexMask);
if (!ctx->Extensions.EXT_draw_buffers2) {
- _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0),
- (GLboolean) (color->ColorMask[0][1] != 0),
- (GLboolean) (color->ColorMask[0][2] != 0),
- (GLboolean) (color->ColorMask[0][3] != 0));
+ _mesa_ColorMask(GET_COLORMASK_BIT(color->ColorMask, 0, 0),
+ GET_COLORMASK_BIT(color->ColorMask, 0, 1),
+ GET_COLORMASK_BIT(color->ColorMask, 0, 2),
+ GET_COLORMASK_BIT(color->ColorMask, 0, 3));
}
else {
GLuint i;
for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
_mesa_ColorMaski(i,
- (GLboolean) (color->ColorMask[i][0] != 0),
- (GLboolean) (color->ColorMask[i][1] != 0),
- (GLboolean) (color->ColorMask[i][2] != 0),
- (GLboolean) (color->ColorMask[i][3] != 0));
+ GET_COLORMASK_BIT(color->ColorMask, i, 0),
+ GET_COLORMASK_BIT(color->ColorMask, i, 1),
+ GET_COLORMASK_BIT(color->ColorMask, i, 2),
+ GET_COLORMASK_BIT(color->ColorMask, i, 3));
}
}
{