diff options
author | Kenneth Graunke <[email protected]> | 2014-02-01 19:36:59 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2014-02-03 00:53:05 -0800 |
commit | aac1415b66fafedc50c4346dae2d652723156ed9 (patch) | |
tree | 768d4f39f6715a7184536a0709ac1d4d26f289bf /src/mesa/main/attrib.c | |
parent | 94e07c196075a494642d5617f96e36996c58d116 (diff) |
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
I considered replacing it with "gl_vao", but spelling it out seemed to
fit better with Mesa's traditional style. Mesa doesn't shy away from
long type names - consider gl_transform_feedback_object,
gl_fragment_program_state, gl_uniform_buffer_binding, and so on.
Completely generated by:
$ find . -type f -print0 | xargs -0 sed -i \
's/gl_array_object/gl_vertex_array_object/g'
v2: Rerun command to resolve conflicts with Ian's meta patches.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r-- | src/mesa/main/attrib.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 53528cf9fe1..5c31379056c 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1433,13 +1433,13 @@ copy_pixelstore(struct gl_context *ctx, #define GL_CLIENT_UNPACK_BIT (1<<21) /** - * Copy gl_array_object from src to dest. + * Copy gl_vertex_array_object from src to dest. * 'dest' must be in an initialized state. */ static void copy_array_object(struct gl_context *ctx, - struct gl_array_object *dest, - struct gl_array_object *src) + struct gl_vertex_array_object *dest, + struct gl_vertex_array_object *src) { GLuint i; @@ -1566,8 +1566,8 @@ static bool init_array_attrib_data(struct gl_context *ctx, struct gl_array_attrib *attrib) { - /* Get a non driver gl_array_object. */ - attrib->VAO = CALLOC_STRUCT( gl_array_object ); + /* Get a non driver gl_vertex_array_object. */ + attrib->VAO = CALLOC_STRUCT( gl_vertex_array_object ); if (attrib->VAO == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib"); |