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authorKenneth Graunke <[email protected]>2010-02-18 23:50:59 -0800
committerKristian Høgsberg <[email protected]>2010-02-19 09:18:36 -0500
commitc7ac486261ad30ef654f6d0b1608da4e8483cd40 (patch)
treeaff75a4e4b0a35d39d699ac80cc5bd1c66cc546d /src/mesa/main/attrib.c
parent60b0cae412029e53654f38d0de151908f1feb310 (diff)
Remove _mesa_memcpy in favor of plain memcpy.
This may break the SUNOS4 build, but it's no longer relevant.
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 3fbdba2b3fe..881644cdaf2 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -432,7 +432,7 @@ _mesa_PushAttrib(GLbitfield mask)
_mesa_lock_context_textures(ctx);
/* copy/save the bulk of texture state here */
- _mesa_memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture));
+ memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture));
/* Save references to the currently bound texture objects so they don't
* accidentally get deleted while referenced in the attribute stack.