summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/attrib.c
diff options
context:
space:
mode:
authorEric Anholt <[email protected]>2010-09-09 16:25:17 -0700
committerEric Anholt <[email protected]>2010-09-23 13:25:45 -0700
commit6c227e57e69158e4da40c69322db0eac4c31086c (patch)
treefef7284f55ac2fe8f865674be3eade9c05edb00e /src/mesa/main/attrib.c
parent7126e38d9037da66fd531c4cb02b3843b68b84ff (diff)
mesa: Remove SGI_color_table.
Another optional ARB_imaging subset extension.
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 9a8917fc896..73c2375f9d3 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -69,7 +69,6 @@ struct gl_enable_attrib
GLboolean Blend;
GLbitfield ClipPlanes;
GLboolean ColorMaterial;
- GLboolean ColorTable[COLORTABLE_MAX];
GLboolean Convolution1D;
GLboolean Convolution2D;
GLboolean Separable2D;
@@ -260,9 +259,6 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Blend = ctx->Color.BlendEnabled;
attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled;
attr->ColorMaterial = ctx->Light.ColorMaterialEnabled;
- for (i = 0; i < COLORTABLE_MAX; i++) {
- attr->ColorTable[i] = ctx->Pixel.ColorTableEnabled[i];
- }
attr->Convolution1D = ctx->Pixel.Convolution1DEnabled;
attr->Convolution2D = ctx->Pixel.Convolution2DEnabled;
attr->Separable2D = ctx->Pixel.Separable2DEnabled;
@@ -515,15 +511,6 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial,
GL_COLOR_MATERIAL);
- TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION],
- enable->ColorTable[COLORTABLE_PRECONVOLUTION],
- GL_COLOR_TABLE);
- TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION],
- enable->ColorTable[COLORTABLE_POSTCONVOLUTION],
- GL_POST_CONVOLUTION_COLOR_TABLE);
- TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX],
- enable->ColorTable[COLORTABLE_POSTCOLORMATRIX],
- GL_POST_COLOR_MATRIX_COLOR_TABLE);
TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE);
TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp,
GL_DEPTH_CLAMP);