diff options
author | Eric Anholt <[email protected]> | 2010-09-09 16:25:17 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-09-23 13:25:45 -0700 |
commit | 6c227e57e69158e4da40c69322db0eac4c31086c (patch) | |
tree | fef7284f55ac2fe8f865674be3eade9c05edb00e /src/mesa/main/attrib.c | |
parent | 7126e38d9037da66fd531c4cb02b3843b68b84ff (diff) |
mesa: Remove SGI_color_table.
Another optional ARB_imaging subset extension.
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r-- | src/mesa/main/attrib.c | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 9a8917fc896..73c2375f9d3 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -69,7 +69,6 @@ struct gl_enable_attrib GLboolean Blend; GLbitfield ClipPlanes; GLboolean ColorMaterial; - GLboolean ColorTable[COLORTABLE_MAX]; GLboolean Convolution1D; GLboolean Convolution2D; GLboolean Separable2D; @@ -260,9 +259,6 @@ _mesa_PushAttrib(GLbitfield mask) attr->Blend = ctx->Color.BlendEnabled; attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled; attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; - for (i = 0; i < COLORTABLE_MAX; i++) { - attr->ColorTable[i] = ctx->Pixel.ColorTableEnabled[i]; - } attr->Convolution1D = ctx->Pixel.Convolution1DEnabled; attr->Convolution2D = ctx->Pixel.Convolution2DEnabled; attr->Separable2D = ctx->Pixel.Separable2DEnabled; @@ -515,15 +511,6 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, GL_COLOR_MATERIAL); - TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION], - enable->ColorTable[COLORTABLE_PRECONVOLUTION], - GL_COLOR_TABLE); - TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION], - enable->ColorTable[COLORTABLE_POSTCONVOLUTION], - GL_POST_CONVOLUTION_COLOR_TABLE); - TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX], - enable->ColorTable[COLORTABLE_POSTCOLORMATRIX], - GL_POST_COLOR_MATRIX_COLOR_TABLE); TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp, GL_DEPTH_CLAMP); |