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authorBrian Paul <[email protected]>2018-01-24 09:14:35 -0700
committerBrian Paul <[email protected]>2018-01-29 08:35:14 -0700
commit0d044f7d619c56c67d8235312363d93e2362248f (patch)
tree14c151223842438d386f5369075b007f44d4c377 /src/mesa/main/attrib.c
parentd9894ede02d13735c62da3e0ace9e9c647e2956a (diff)
mesa/vbo: replace vbo_draw_method() with _mesa_set_drawing_arrays()
The arrays specified by ctx->Array._DrawArrays are used for all vertex drawing via vbo_context::draw_prims(). Different arrays are used for immediate mode, vertex arrays, display lists, etc. Changing from one to another requires updating derived/driver array state. Before, we indirectly specifid the arrays with the gl_draw_method values. Now we just directly specify the arrays instead. This is simpler and will allow a subsequent display list optimization. In the future, it might make sense to get rid of ctx->Array._DrawArrays entirely and just pass the arrays as another parameter to vbo_context::draw_prims(). Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 0fdadaf0aaa..50b65c413e5 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1538,9 +1538,8 @@ copy_array_attrib(struct gl_context *ctx,
/* skip ArrayBufferObj */
/* skip IndexBufferObj */
- /* Invalidate draw state. It will be updated during the next draw. */
- dest->DrawMethod = DRAW_NONE;
- dest->_DrawArrays = NULL;
+ /* Invalidate array state. It will be updated during the next draw. */
+ _mesa_set_drawing_arrays(ctx, NULL);
}
/**