diff options
author | Brian Paul <[email protected]> | 2000-04-07 16:27:26 +0000 |
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committer | Brian Paul <[email protected]> | 2000-04-07 16:27:26 +0000 |
commit | 2b2e925ea4a5652b0ab73b1efbce345a42663842 (patch) | |
tree | 9824128cf7662c51830bd3b5a0b74721a071a881 /src/mesa/main/attrib.c | |
parent | ede4887b1650b18b3a2db3f175fcc33826bbab4d (diff) |
added GL_SGIX/SGIS_pixel_texture extension
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r-- | src/mesa/main/attrib.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 617a274e03e..8e9966bca67 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,4 +1,4 @@ -/* $Id: attrib.c,v 1.20 2000/03/19 01:10:11 brianp Exp $ */ +/* $Id: attrib.c,v 1.21 2000/04/07 16:27:54 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -177,6 +177,8 @@ _mesa_PushAttrib(GLbitfield mask) attr->Lighting = ctx->Light.Enabled; attr->LineSmooth = ctx->Line.SmoothFlag; attr->LineStipple = ctx->Line.StippleFlag; + attr->Histogram = ctx->Pixel.HistogramEnabled; + attr->MinMax = ctx->Pixel.MinMaxEnabled; attr->IndexLogicOp = ctx->Color.IndexLogicOpEnabled; attr->ColorLogicOp = ctx->Color.ColorLogicOpEnabled; attr->Map1Color4 = ctx->Eval.Map1Color4; @@ -198,6 +200,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; attr->Map2Vertex4 = ctx->Eval.Map2Vertex4; attr->Normalize = ctx->Transform.Normalize; + attr->PixelTexture = ctx->Pixel.PixelTextureEnabled; attr->PointSmooth = ctx->Point.SmoothFlag; attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint; attr->PolygonOffsetLine = ctx->Polygon.OffsetLine; @@ -531,6 +534,7 @@ _mesa_PopAttrib(void) TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4, GL_MAP2_VERTEX_4); TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE); TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals, GL_RESCALE_NORMAL_EXT); + TEST_AND_UPDATE(ctx->Pixel.PixelTextureEnabled, enable->PixelTexture, GL_POINT_SMOOTH); TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth, GL_POINT_SMOOTH); TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint, GL_POLYGON_OFFSET_POINT); TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine, GL_POLYGON_OFFSET_LINE); |