diff options
author | Keith Whitwell <[email protected]> | 2000-11-16 21:05:34 +0000 |
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committer | Keith Whitwell <[email protected]> | 2000-11-16 21:05:34 +0000 |
commit | 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch) | |
tree | 21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/main/attrib.c | |
parent | 179516673211a2350e479d5321840291f339f5dd (diff) |
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.
tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.
The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r-- | src/mesa/main/attrib.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 66557b1066b..b6c5174def7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,4 +1,4 @@ -/* $Id: attrib.c,v 1.33 2000/11/05 18:40:57 keithw Exp $ */ +/* $Id: attrib.c,v 1.34 2000/11/16 21:05:34 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -136,6 +136,9 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_CURRENT_BIT) { struct gl_current_attrib *attr; + + FLUSH_TNL( ctx, FLUSH_UPDATE_CURRENT ); + attr = MALLOC_STRUCT( gl_current_attrib ); MEMCPY( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); newnode = new_attrib_node( GL_CURRENT_BIT ); @@ -612,6 +615,7 @@ _mesa_PopAttrib(void) } break; case GL_CURRENT_BIT: + FLUSH_TNL( ctx, FLUSH_UPDATE_CURRENT ); MEMCPY( &ctx->Current, attr->data, sizeof(struct gl_current_attrib) ); break; |