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authorBrian <[email protected]>2007-02-22 08:53:33 -0700
committerBrian <[email protected]>2007-02-22 08:53:33 -0700
commit29c471aafc6a3fef23d553e31a555d1782854a77 (patch)
tree335385fd55d510118346136c6feb4daa707988b6 /src/mesa/main/attrib.c
parent6d4cf6be4e79c3a6ab18272577df17389e3834a6 (diff)
parenta4b344baa2484c65a1618f3cce3a94c91dea8ef7 (diff)
Merge branch 'origin' into glsl-compiler-1
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 9993a0021bc..2b1a35f3de3 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.2
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1285,6 +1285,12 @@ _mesa_PushClientAttrib(GLbitfield mask)
attr = MALLOC_STRUCT( gl_array_attrib );
obj = MALLOC_STRUCT( gl_array_object );
+#if FEATURE_ARB_vertex_buffer_object
+ /* increment ref counts since we're copying pointers to these objects */
+ ctx->Array.ArrayBufferObj->RefCount++;
+ ctx->Array.ElementArrayBufferObj->RefCount++;
+#endif
+
MEMCPY( attr, &ctx->Array, sizeof(struct gl_array_attrib) );
MEMCPY( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) );
@@ -1359,6 +1365,13 @@ _mesa_PopClientAttrib(void)
_mesa_BindVertexArrayAPPLE( data->ArrayObj->Name );
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ data->ArrayBufferObj->Name);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
+ data->ElementArrayBufferObj->Name);
+#endif
+
MEMCPY( ctx->Array.ArrayObj, data->ArrayObj,
sizeof( struct gl_array_object ) );