diff options
author | Brian Paul <[email protected]> | 2011-09-30 21:03:42 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-10-01 08:16:36 -0600 |
commit | 9520f483b8f1e45fa474674b415554988de5d8d3 (patch) | |
tree | abb7498ff771c9c0b1bc9034365170e2bf416ead /src/mesa/main/atifragshader.h | |
parent | c707ffa587137bda42ed557e2c5f6bb7ee02aca3 (diff) |
mesa: s/INLINE/inline/
INLINE is still seen in some files (some generated files, etc) but this
is a good start.
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/atifragshader.h')
-rw-r--r-- | src/mesa/main/atifragshader.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/atifragshader.h b/src/mesa/main/atifragshader.h index ade91311b01..90ada212a01 100644 --- a/src/mesa/main/atifragshader.h +++ b/src/mesa/main/atifragshader.h @@ -132,18 +132,18 @@ _mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value); #else /* FEATURE_ATI_fragment_shader */ -static INLINE void +static inline void _mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp) { } -static INLINE struct ati_fragment_shader * +static inline struct ati_fragment_shader * _mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id) { return NULL; } -static INLINE void +static inline void _mesa_delete_ati_fragment_shader(struct gl_context *ctx, struct ati_fragment_shader *s) { |