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author | Brian Paul <[email protected]> | 2011-09-30 21:03:42 -0600 |
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committer | Brian Paul <[email protected]> | 2011-10-01 08:15:28 -0600 |
commit | 986a9bb1806174b70b756165ece555856a705dfb (patch) | |
tree | d1f4c5dad683adce1fe16d261e13dbf3a4c7bba2 /src/mesa/main/atifragshader.h | |
parent | 1f8f8aef7f30156bbd906be36cdda2e05d8b0a7f (diff) |
mesa: use loop in pop_texture_group() to restore 4 combiner terms
There's four combiner terms (not 3) with GL_NV_texture_env_combine4.
Use a loop to make the code a little more compact.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/atifragshader.h')
0 files changed, 0 insertions, 0 deletions