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author | Eric Anholt <[email protected]> | 2019-05-01 14:13:18 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-05-13 12:02:59 -0700 |
commit | d88f3392fff7c6342f3840c4bd8195a1296c2372 (patch) | |
tree | 8efeeeeb76348773a0c0c573e456ff54c9769128 /src/mesa/main/atifragshader.c | |
parent | 20b42fad9b705f59b2467226abac299a7d473920 (diff) |
mesa: Reuse _mesa_max_texture_levels() instead of open-coding it.
The shared function has some extension presence checks, but other than
that has the same switch statement contents.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/atifragshader.c')
0 files changed, 0 insertions, 0 deletions