diff options
author | Paul Berry <[email protected]> | 2012-10-31 14:13:16 -0700 |
---|---|---|
committer | Paul Berry <[email protected]> | 2012-11-06 12:57:46 -0800 |
commit | 91b828ea740daa0bff6abb7da03dd18594016091 (patch) | |
tree | 23092e8f278c403bd0e6af2f680272e8f634aabc /src/mesa/main/atifragshader.c | |
parent | 98874ec30b3db83454cc55bbdda910a0ec16ff53 (diff) |
dispatch: Delete unused init_dispatch functions.
The new code-generated version of _mesa_create_exec_table() populates
the entire dispatch table (except for dynamic functions) by itself; it
no longer calls separate functions to initialize parts of the dispatch
table. This patch removes those no-longer-needed functions.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/atifragshader.c')
-rw-r--r-- | src/mesa/main/atifragshader.c | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c index 32ddfb8bbe1..2a079086216 100644 --- a/src/mesa/main/atifragshader.c +++ b/src/mesa/main/atifragshader.c @@ -37,26 +37,6 @@ static struct ati_fragment_shader DummyShader; -void -_mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp) -{ - SET_GenFragmentShadersATI(disp, _mesa_GenFragmentShadersATI); - SET_BindFragmentShaderATI(disp, _mesa_BindFragmentShaderATI); - SET_DeleteFragmentShaderATI(disp, _mesa_DeleteFragmentShaderATI); - SET_BeginFragmentShaderATI(disp, _mesa_BeginFragmentShaderATI); - SET_EndFragmentShaderATI(disp, _mesa_EndFragmentShaderATI); - SET_PassTexCoordATI(disp, _mesa_PassTexCoordATI); - SET_SampleMapATI(disp, _mesa_SampleMapATI); - SET_ColorFragmentOp1ATI(disp, _mesa_ColorFragmentOp1ATI); - SET_ColorFragmentOp2ATI(disp, _mesa_ColorFragmentOp2ATI); - SET_ColorFragmentOp3ATI(disp, _mesa_ColorFragmentOp3ATI); - SET_AlphaFragmentOp1ATI(disp, _mesa_AlphaFragmentOp1ATI); - SET_AlphaFragmentOp2ATI(disp, _mesa_AlphaFragmentOp2ATI); - SET_AlphaFragmentOp3ATI(disp, _mesa_AlphaFragmentOp3ATI); - SET_SetFragmentShaderConstantATI(disp, _mesa_SetFragmentShaderConstantATI); -} - - /** * Allocate and initialize a new ATI fragment shader object. */ |