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authorPaul Berry <[email protected]>2012-10-31 14:13:16 -0700
committerPaul Berry <[email protected]>2012-11-06 12:57:46 -0800
commit91b828ea740daa0bff6abb7da03dd18594016091 (patch)
tree23092e8f278c403bd0e6af2f680272e8f634aabc /src/mesa/main/atifragshader.c
parent98874ec30b3db83454cc55bbdda910a0ec16ff53 (diff)
dispatch: Delete unused init_dispatch functions.
The new code-generated version of _mesa_create_exec_table() populates the entire dispatch table (except for dynamic functions) by itself; it no longer calls separate functions to initialize parts of the dispatch table. This patch removes those no-longer-needed functions. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/atifragshader.c')
-rw-r--r--src/mesa/main/atifragshader.c20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c
index 32ddfb8bbe1..2a079086216 100644
--- a/src/mesa/main/atifragshader.c
+++ b/src/mesa/main/atifragshader.c
@@ -37,26 +37,6 @@
static struct ati_fragment_shader DummyShader;
-void
-_mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp)
-{
- SET_GenFragmentShadersATI(disp, _mesa_GenFragmentShadersATI);
- SET_BindFragmentShaderATI(disp, _mesa_BindFragmentShaderATI);
- SET_DeleteFragmentShaderATI(disp, _mesa_DeleteFragmentShaderATI);
- SET_BeginFragmentShaderATI(disp, _mesa_BeginFragmentShaderATI);
- SET_EndFragmentShaderATI(disp, _mesa_EndFragmentShaderATI);
- SET_PassTexCoordATI(disp, _mesa_PassTexCoordATI);
- SET_SampleMapATI(disp, _mesa_SampleMapATI);
- SET_ColorFragmentOp1ATI(disp, _mesa_ColorFragmentOp1ATI);
- SET_ColorFragmentOp2ATI(disp, _mesa_ColorFragmentOp2ATI);
- SET_ColorFragmentOp3ATI(disp, _mesa_ColorFragmentOp3ATI);
- SET_AlphaFragmentOp1ATI(disp, _mesa_AlphaFragmentOp1ATI);
- SET_AlphaFragmentOp2ATI(disp, _mesa_AlphaFragmentOp2ATI);
- SET_AlphaFragmentOp3ATI(disp, _mesa_AlphaFragmentOp3ATI);
- SET_SetFragmentShaderConstantATI(disp, _mesa_SetFragmentShaderConstantATI);
-}
-
-
/**
* Allocate and initialize a new ATI fragment shader object.
*/