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authorNeil Roberts <[email protected]>2014-08-06 16:52:14 +0100
committerNeil Roberts <[email protected]>2014-08-12 18:00:26 +0100
commit84218b598f429bcc4474aa620da906b7b9aadc2b (patch)
treeb64b7dc55580b449ef309386830daf06a5f46779 /src/mesa/main/atifragshader.c
parent0c6e230eb1a6c22e15c852ae98a39110c13d78b8 (diff)
mesa/format_info: Add support for compressed floating-point formats
If the name of a compressed texture format has ‘FLOAT’ in it it will now set the data type of the format to GL_FLOAT. This will be needed for the BPTC half-float formats. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
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