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author | Samuel Pitoiset <[email protected]> | 2017-06-14 13:55:12 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-06-18 14:10:38 +0200 |
commit | 6ff6863c329434cfc3d1424db7ca0f614eff63fd (patch) | |
tree | 78974b9450953e6c0a6fddecfef6a2c71e757b9a /src/mesa/main/arrayobj.h | |
parent | 06ed251c328ebf5c635b972b14039165077d05df (diff) |
radeonsi: reduce overhead for resident textures which need color decompression
This is done by introducing a separate list.
si_decompress_textures() is now 5x faster.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.h')
0 files changed, 0 insertions, 0 deletions