diff options
author | Timothy Arceri <[email protected]> | 2017-04-22 17:01:15 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-04-26 10:03:06 +1000 |
commit | 7927d0378fc72ceff7d0ddcbe7c21756f0e1f4ea (patch) | |
tree | ad3629327bdf9186f4bdad5561decabfc973d5ea /src/mesa/main/arrayobj.h | |
parent | 7b9963a28f432920428f7fac5f6dba7b2996cd16 (diff) |
mesa: drop APPLE_vertex_array_object support
Shared context support for VAOs was dropped in 0b2750620b65.
From the ARB_vertex_array_object spec:
"This extension differs from GL_APPLE_vertex_array_object
in that client memory cannot be accessed through a
non-zero vertex array object. It also differs in that
vertex array objects are explicitly not sharable between
contexts."
Nobody should be using this extension over
ARB_vertex_array_object anymore so just drop it rather than
adding locking back just for VAOs created from these
functions.
For reference the Nvidia blob doesn't expose this extension.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.h')
-rw-r--r-- | src/mesa/main/arrayobj.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 830502e23a9..17949685775 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -35,7 +35,7 @@ struct gl_context; /** * \file arrayobj.h - * Functions for the GL_APPLE_vertex_array_object extension. + * Functions for the GL_ARB_vertex_array_object extension. * * \author Ian Romanick <[email protected]> * \author Brian Paul @@ -96,14 +96,10 @@ _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao); void GLAPIENTRY _mesa_BindVertexArray( GLuint id ); -void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id ); - void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids); void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); -void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); - void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays); GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id ); |