diff options
author | Eric Anholt <[email protected]> | 2012-10-09 15:38:53 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-10-15 11:53:23 -0700 |
commit | 4f9d351ef186314a58e58795936de38e1b765f18 (patch) | |
tree | 93af345fbd62e32afa2b4b7fe48595e403d296d9 /src/mesa/main/arrayobj.h | |
parent | 6a20f0e561dae647ebc590bf0cfde3cf66fa6d9d (diff) |
mesa: Remove support for NV_vertex_program's special attributes aliasing
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.h')
-rw-r--r-- | src/mesa/main/arrayobj.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 4f89064bb66..dfefec2a7a3 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -87,18 +87,6 @@ _mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj) return arrayObj->_Enabled & VERT_BIT_FF_ALL; } -/** Returns the bitmask of all enabled arrays in nv shader mode. - * - * In nv shader mode, the nv generic arrays take precedence over - * the legacy arrays. - */ -static inline GLbitfield64 -_mesa_array_object_get_enabled_nv(const struct gl_array_object *arrayObj) -{ - GLbitfield64 enabled = arrayObj->_Enabled; - return enabled & ~(VERT_BIT_FF_NVALIAS & (enabled >> VERT_ATTRIB_GENERIC0)); -} - /** Returns the bitmask of all enabled arrays in arb/glsl shader mode. * * In arb/glsl shader mode all the fixed function and the arb/glsl generic |