diff options
author | Mathias Fröhlich <[email protected]> | 2018-03-04 18:15:53 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2018-03-10 07:33:51 +0100 |
commit | 64d2a20480547d5897fd9d7b8fd306f2625138cb (patch) | |
tree | 15d831310fe0a2e2ff7d3c58eac8fceecc738f15 /src/mesa/main/arrayobj.c | |
parent | d62f0df3541ab9ee7a4999f0ecedc52f8d1ab8cc (diff) |
mesa: Make gl_vertex_array contain pointers to first order VAO members.
Instead of keeping a copy of the vertex array content in
struct gl_vertex_array only keep pointers to the first order
information originaly in the VAO.
For that represent the current values by struct gl_array_attributes
and struct gl_vertex_buffer_binding.
v2: Change comments.
Remove gl... prefix from variables except in the i965 directory where
it was like that before. Reindent because of that.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r-- | src/mesa/main/arrayobj.c | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 2526404fda3..7cb98337198 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -284,9 +284,6 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object * for (i = 0; i < ARRAY_SIZE(obj->BufferBinding); i++) _mesa_reference_buffer_object(ctx, &obj->BufferBinding[i].BufferObj, NULL); - - for (i = 0; i < ARRAY_SIZE(obj->_VertexArray); i++) - _mesa_reference_buffer_object(ctx, &obj->_VertexArray[i].BufferObj, NULL); } @@ -462,21 +459,8 @@ void _mesa_update_vao_derived_arrays(struct gl_context *ctx, struct gl_vertex_array_object *vao) { - GLbitfield arrays = vao->NewArrays; - /* Make sure we do not run into problems with shared objects */ assert(!vao->SharedAndImmutable || vao->NewArrays == 0); - - while (arrays) { - const int attrib = u_bit_scan(&arrays); - struct gl_vertex_array *array = &vao->_VertexArray[attrib]; - const struct gl_array_attributes *attribs = - &vao->VertexAttrib[attrib]; - const struct gl_vertex_buffer_binding *buffer_binding = - &vao->BufferBinding[attribs->BufferBindingIndex]; - - _mesa_update_vertex_array(ctx, array, attribs, buffer_binding); - } } |