diff options
author | Mathias Fröhlich <[email protected]> | 2018-11-17 07:13:11 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2018-11-21 06:27:19 +0100 |
commit | 1217a8448c1061d230956ac6e69a1bb3809dd6f2 (patch) | |
tree | a0977d47c0f0ae6ff580b4d5e0ab3fbc5bd49f58 /src/mesa/main/arrayobj.c | |
parent | 73d2d313e9fafc8e8a6ac54af1da18d476821e7a (diff) |
mesa: Use the gl_vertex_array_object::Enabled bitfield.
Instead of using gl_array_attributes::Enabled use the
much more compact representation stored in
gl_vertex_array_object::Enabled using the corresponding bits.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r-- | src/mesa/main/arrayobj.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index c4e61a9954d..5572ae550f8 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -832,8 +832,8 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx, for (gl_vert_attrib attr = 0; attr < VERT_ATTRIB_MAX; ++attr) { /* Query the original api defined attrib/binding information ... */ const unsigned char *const map =_mesa_vao_attribute_map[mode]; - const struct gl_array_attributes *attrib = &vao->VertexAttrib[map[attr]]; - if (attrib->Enabled) { + if (vao->Enabled & VERT_BIT(map[attr])) { + const struct gl_array_attributes *attrib = &vao->VertexAttrib[map[attr]]; const struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[attrib->BufferBindingIndex]; /* ... and compare that with the computed attrib/binding */ |