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authorMarek Olšák <[email protected]>2015-09-27 21:28:22 +0200
committerMarek Olšák <[email protected]>2015-10-03 22:06:08 +0200
commit7401807e8dd89f79a98b89cc1bfce5ed89166653 (patch)
treeffb1fa03792f067f31b21ca06f10883e08d90342 /src/mesa/main/arrayobj.c
parent1044f99812bb29fa06c83c7230fe80f867711266 (diff)
mesa: remove Driver.NewArrayObject
Nothing reimplements it. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r--src/mesa/main/arrayobj.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 28851434133..dde489e85fe 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -151,7 +151,6 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *
* Allocate and initialize a new vertex array object.
*
* This function is intended to be called via
- * \c dd_function_table::NewArrayObject.
*/
struct gl_vertex_array_object *
_mesa_new_vao(struct gl_context *ctx, GLuint name)
@@ -408,7 +407,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
}
/* For APPLE version, generate a new array object now */
- newObj = (*ctx->Driver.NewArrayObject)(ctx, id);
+ newObj = _mesa_new_vao(ctx, id);
if (!newObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE");
return;
@@ -565,7 +564,7 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays,
struct gl_vertex_array_object *obj;
GLuint name = first + i;
- obj = (*ctx->Driver.NewArrayObject)( ctx, name );
+ obj = _mesa_new_vao(ctx, name);
if (!obj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;