diff options
author | Marek Olšák <[email protected]> | 2015-09-27 21:28:22 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-10-03 22:06:08 +0200 |
commit | 7401807e8dd89f79a98b89cc1bfce5ed89166653 (patch) | |
tree | ffb1fa03792f067f31b21ca06f10883e08d90342 /src/mesa/main/arrayobj.c | |
parent | 1044f99812bb29fa06c83c7230fe80f867711266 (diff) |
mesa: remove Driver.NewArrayObject
Nothing reimplements it.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r-- | src/mesa/main/arrayobj.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 28851434133..dde489e85fe 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -151,7 +151,6 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object * * Allocate and initialize a new vertex array object. * * This function is intended to be called via - * \c dd_function_table::NewArrayObject. */ struct gl_vertex_array_object * _mesa_new_vao(struct gl_context *ctx, GLuint name) @@ -408,7 +407,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired) } /* For APPLE version, generate a new array object now */ - newObj = (*ctx->Driver.NewArrayObject)(ctx, id); + newObj = _mesa_new_vao(ctx, id); if (!newObj) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE"); return; @@ -565,7 +564,7 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays, struct gl_vertex_array_object *obj; GLuint name = first + i; - obj = (*ctx->Driver.NewArrayObject)( ctx, name ); + obj = _mesa_new_vao(ctx, name); if (!obj) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func); return; |