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authorDave Airlie <[email protected]>2015-02-20 11:41:01 +1000
committerDave Airlie <[email protected]>2015-05-08 10:21:01 +1000
commitc4254ee526145ce9bab227264226f5d6f741ff0e (patch)
treeeda4ffd85f22cc6eb02026f339a847e0990b8a59 /src/mesa/main/arrayobj.c
parentad208d975a6d3aebe14f7c2c16039ee200d8b30c (diff)
mesa/vbo: add support for 64-bit vertex attributes. (v1)
This adds support in the vbo and array code to handle double vertex attributes. v0.2: merge code to handle doubles in vbo layer. v1: don't use v0, merge api_array elt code. Acked-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r--src/mesa/main/arrayobj.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 3c8ffb5a422..8147f6a3c7e 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -200,6 +200,7 @@ init_array(struct gl_context *ctx,
array->Enabled = GL_FALSE;
array->Normalized = GL_FALSE;
array->Integer = GL_FALSE;
+ array->Doubles = GL_FALSE;
array->_ElementSize = size * _mesa_sizeof_type(type);
array->VertexBinding = index;