diff options
author | Brian Paul <[email protected]> | 2015-02-28 08:57:11 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2015-03-02 08:55:30 -0700 |
commit | c2e130f8201239f836f429cab3beddb4d66a3357 (patch) | |
tree | 244eb29a1db25d23e6bd5f276e64817838c470fb /src/mesa/main/arrayobj.c | |
parent | cd6db1989ad98b3e848d3ab132de98dc06274385 (diff) |
mesa/main: replace Elements() with ARRAY_SIZE()
We've been using a mix of these two macros for a while now. Let's
just use the later everywhere. It seems to be the convention used
by other open-source projects.
Acked-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r-- | src/mesa/main/arrayobj.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index bdbd169ef9f..3c8ffb5a422 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -84,10 +84,10 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object * { GLuint i; - for (i = 0; i < Elements(obj->VertexBinding); i++) + for (i = 0; i < ARRAY_SIZE(obj->VertexBinding); i++) _mesa_reference_buffer_object(ctx, &obj->VertexBinding[i].BufferObj, NULL); - for (i = 0; i < Elements(obj->_VertexAttrib); i++) + for (i = 0; i < ARRAY_SIZE(obj->_VertexAttrib); i++) _mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL); } @@ -230,7 +230,7 @@ _mesa_initialize_vao(struct gl_context *ctx, obj->RefCount = 1; /* Init the individual arrays */ - for (i = 0; i < Elements(obj->VertexAttrib); i++) { + for (i = 0; i < ARRAY_SIZE(obj->VertexAttrib); i++) { switch (i) { case VERT_ATTRIB_WEIGHT: init_array(ctx, obj, VERT_ATTRIB_WEIGHT, 1, GL_FLOAT); |