diff options
author | Marek Olšák <[email protected]> | 2014-07-11 00:05:44 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-07-11 19:36:29 +0200 |
commit | 734e4946f50c1b83dafdb18ced652abc88e6a246 (patch) | |
tree | 2d08733088b97de78cc53d9653eff44aaae1b507 /src/mesa/main/arrayobj.c | |
parent | f381c27c548aa28b003c8e188f5d627ab4105f76 (diff) |
mesa: fix crash in st/mesa after deleting a VAO
This happens when glGetMultisamplefv (or any other non-draw function) is
called, which doesn't invoke the VBO module to update _DrawArrays and
the pointer is invalid at that point.
However st/mesa still dereferences it to setup vertex buffers ==> crash.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r-- | src/mesa/main/arrayobj.c | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index efb993012c2..1ea319a746e 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -427,6 +427,21 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired) } } + if (ctx->Array.DrawMethod == DRAW_ARRAYS) { + /* The _DrawArrays pointer is pointing at the VAO being unbound and + * that VAO may be in the process of being deleted. If it's not going + * to be deleted, this will have no effect, because the pointer needs + * to be updated by the VBO module anyway. + * + * Before the VBO module can update the pointer, we have to set it + * to NULL for drivers not to set up arrays which are not bound, + * or to prevent a crash if the VAO being unbound is going to be + * deleted. + */ + ctx->Array._DrawArrays = NULL; + ctx->Array.DrawMethod = DRAW_NONE; + } + ctx->NewState |= _NEW_ARRAY; _mesa_reference_vao(ctx, &ctx->Array.VAO, newObj); |