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authorTimothy Arceri <[email protected]>2017-05-15 11:08:13 +1000
committerTimothy Arceri <[email protected]>2017-05-17 10:12:04 +1000
commit64757e73de4355353e15706d9d25269f181eb775 (patch)
tree3c97f87dc0c22501b7ca305e50b80d61c143be16 /src/mesa/main/api_validate.h
parent25591adc286a217ee344d17d277c81ba9e6d353b (diff)
mesa: move DispatchCompute() validation to compute.c
This is the only place it is used so there is no reason for it to be in api_validate.c Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/api_validate.h')
-rw-r--r--src/mesa/main/api_validate.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index 88c51bf9137..7a181153fb7 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -128,17 +128,4 @@ _mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx,
GLsizei maxdrawcount,
GLsizei stride);
-extern GLboolean
-_mesa_validate_DispatchCompute(struct gl_context *ctx,
- const GLuint *num_groups);
-
-extern GLboolean
-_mesa_validate_DispatchComputeIndirect(struct gl_context *ctx,
- GLintptr indirect);
-
-extern GLboolean
-_mesa_validate_DispatchComputeGroupSizeARB(struct gl_context *ctx,
- const GLuint *num_groups,
- const GLuint *group_size);
-
#endif