diff options
author | Brian Paul <[email protected]> | 2016-09-30 10:25:05 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-09-30 16:28:00 -0600 |
commit | 951bf44a56d3236550d4d910741c10d5e0d1311b (patch) | |
tree | 2e7bc9081ad49cf29cb215f737a42fae2ef75d76 /src/mesa/main/api_validate.h | |
parent | e99b9395befe5b8612df3163b4deec2a0c0cb702 (diff) |
mesa: move _mesa_valid_to_render() to api_validate.c
Almost all of the other drawing validation code is in api_validate.c
so put this function there as well.
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/api_validate.h')
-rw-r--r-- | src/mesa/main/api_validate.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index 5b321e3ac99..2eba834c50d 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -35,6 +35,9 @@ struct gl_context; struct gl_transform_feedback_object; +extern GLboolean +_mesa_valid_to_render(struct gl_context *ctx, const char *where); + extern bool _mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode); |