diff options
author | Eric Anholt <[email protected]> | 2012-02-28 13:33:51 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2012-02-29 13:21:12 -0800 |
commit | 3c69a18b6a9f292542672c58bb324a69b750a208 (patch) | |
tree | 151e97fe836b3026474a5f1cce3ce305a2bdd827 /src/mesa/main/api_validate.c | |
parent | d534b6840477e4da18f303a8b7f47a73bfcee4cf (diff) |
mesa: Fix display list handling for GL_ARB_draw_instanced.
When you called them in a display list compile before, you would just
end up calling through NULL.
Fixes piglit GL_ARB_draw_instanced/dlist.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/api_validate.c')
-rw-r--r-- | src/mesa/main/api_validate.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 1ae491f25b5..b10d8cd053c 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -399,12 +399,6 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi if (!check_valid_to_render(ctx, "glDrawArraysInstanced(invalid to render)")) return GL_FALSE; - if (ctx->CompileFlag) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawArraysInstanced(display list"); - return GL_FALSE; - } - if (ctx->Const.CheckArrayBounds) { if (first + count > (GLint) ctx->Array.ArrayObj->_MaxElement) return GL_FALSE; |