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authorFredrik Höglund <[email protected]>2013-04-03 22:08:47 +0200
committerFredrik Höglund <[email protected]>2013-11-07 16:20:45 +0100
commit12cbe995edbbf2791459579918486413965d4bf0 (patch)
tree435305af174b4679ad51b93aa1afa514fff1b322 /src/mesa/main/api_validate.c
parentd5543213f2b8d9db823c12a2adf4cd6138e94e4d (diff)
mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
This will become derived state as part of the ARB_vertex_attrib_binding support. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/api_validate.c')
-rw-r--r--src/mesa/main/api_validate.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index f285c9748ed..d31f5936147 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -120,7 +120,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
case API_OPENGLES:
/* For OpenGL ES, only draw if we have vertex positions
*/
- if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
+ if (!ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
return GL_FALSE;
break;
@@ -141,8 +141,8 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
/* Draw if we have vertex positions (GL_VERTEX_ARRAY or generic
* array [0]).
*/
- return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled ||
- ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
+ return (ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled ||
+ ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
}
}
break;