diff options
author | Michal Krol <[email protected]> | 2006-04-11 11:41:11 +0000 |
---|---|---|
committer | Michal Krol <[email protected]> | 2006-04-11 11:41:11 +0000 |
commit | bb38cadb1c5f2dc13096a091bdaf61dc3e3cfa4d (patch) | |
tree | 8474881f1f529e1217d3442a98defb1a667b8403 /src/mesa/main/api_noop.c | |
parent | d90ad3fd876860b7a2ba763c031e46f76e4c47c6 (diff) |
More GLSL code:
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
Diffstat (limited to 'src/mesa/main/api_noop.c')
-rw-r--r-- | src/mesa/main/api_noop.c | 53 |
1 files changed, 25 insertions, 28 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index af7e1f9ac70..acb93415143 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 6.5 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -391,7 +391,7 @@ void GLAPIENTRY _mesa_noop_TexCoord4fv( const GLfloat *v ) void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1); } else @@ -401,7 +401,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fNV( GLuint index, GLfloat x ) void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1); } else @@ -411,7 +411,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1); } else @@ -421,7 +421,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1); } else @@ -432,7 +432,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1); } else @@ -442,7 +442,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fNV( GLuint index, GLfloat x, void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1); } else @@ -453,7 +453,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w); } else @@ -463,7 +463,7 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fNV( GLuint index, GLfloat x, void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { + if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]); } else @@ -471,15 +471,12 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) } -/* - * XXX Un-alias attribs here - */ void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { - ASSIGN_4V(ctx->Current.Attrib[index], x, 0, 0, 1); + if (index < MAX_VERTEX_ATTRIBS) { + ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1); } else _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fARB" ); @@ -488,8 +485,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { - ASSIGN_4V(ctx->Current.Attrib[index], v[0], 0, 0, 1); + if (index < MAX_VERTEX_ATTRIBS) { + ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1); } else _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib1fvARB" ); @@ -498,8 +495,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { - ASSIGN_4V(ctx->Current.Attrib[index], x, y, 0, 1); + if (index < MAX_VERTEX_ATTRIBS) { + ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1); } else _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fARB" ); @@ -508,8 +505,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { - ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], 0, 1); + if (index < MAX_VERTEX_ATTRIBS) { + ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1); } else _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib2fvARB" ); @@ -519,8 +516,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { - ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, 1); + if (index < MAX_VERTEX_ATTRIBS) { + ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1); } else _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fARB" ); @@ -529,8 +526,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { - ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], 1); + if (index < MAX_VERTEX_ATTRIBS) { + ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1); } else _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib3fvARB" ); @@ -540,8 +537,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { - ASSIGN_4V(ctx->Current.Attrib[index], x, y, z, w); + if (index < MAX_VERTEX_ATTRIBS) { + ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w); } else _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fARB" ); @@ -550,8 +547,8 @@ void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < VERT_ATTRIB_MAX) { - ASSIGN_4V(ctx->Current.Attrib[index], v[0], v[1], v[2], v[3]); + if (index < MAX_VERTEX_ATTRIBS) { + ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]); } else _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib4fvARB" ); |