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authorBrian Paul <[email protected]>2001-01-02 22:02:51 +0000
committerBrian Paul <[email protected]>2001-01-02 22:02:51 +0000
commit3041d05bbcccfddba01a1eeaba01e5da0e1e99af (patch)
treee25361e01fdf7be6d75713235c7e130246be67f1 /src/mesa/main/api_noop.c
parent8446d1bab15ef82b35b8980a0a56072ace6feb04 (diff)
Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)
Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
Diffstat (limited to 'src/mesa/main/api_noop.c')
-rw-r--r--src/mesa/main/api_noop.c32
1 files changed, 19 insertions, 13 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index bd5c3cd3ea0..e8298186f55 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -151,17 +151,19 @@ void _mesa_noop_Color4f( GLfloat a, GLfloat b, GLfloat c, GLfloat d )
{
GET_CURRENT_CONTEXT(ctx);
GLubyte *color = ctx->Current.Color;
- FLOAT_COLOR_TO_UBYTE_COLOR(color[0], a);
- FLOAT_COLOR_TO_UBYTE_COLOR(color[1], b);
- FLOAT_COLOR_TO_UBYTE_COLOR(color[2], c);
- FLOAT_COLOR_TO_UBYTE_COLOR(color[3], d);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[0], a);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[1], b);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[2], c);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[3], d);
}
void _mesa_noop_Color4fv( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
GLubyte *color = ctx->Current.Color;
- FLOAT_RGBA_TO_CHAN_RGBA( color, v );
+ UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]);
}
void _mesa_noop_Color3ub( GLubyte a, GLubyte b, GLubyte c )
@@ -188,9 +190,9 @@ void _mesa_noop_Color3f( GLfloat a, GLfloat b, GLfloat c )
{
GET_CURRENT_CONTEXT(ctx);
GLubyte *color = ctx->Current.Color;
- FLOAT_COLOR_TO_UBYTE_COLOR(color[0], a);
- FLOAT_COLOR_TO_UBYTE_COLOR(color[1], b);
- FLOAT_COLOR_TO_UBYTE_COLOR(color[2], c);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[0], a);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[1], b);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[2], c);
color[3] = 255;
}
@@ -198,7 +200,9 @@ void _mesa_noop_Color3fv( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
GLubyte *color = ctx->Current.Color;
- FLOAT_RGB_TO_CHAN_RGB( color, v );
+ UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]);
color[3] = 255;
}
@@ -363,9 +367,9 @@ void _mesa_noop_SecondaryColor3fEXT( GLfloat a, GLfloat b, GLfloat c )
{
GET_CURRENT_CONTEXT(ctx);
GLubyte *color = ctx->Current.SecondaryColor;
- FLOAT_COLOR_TO_UBYTE_COLOR(color[0], a);
- FLOAT_COLOR_TO_UBYTE_COLOR(color[1], b);
- FLOAT_COLOR_TO_UBYTE_COLOR(color[2], c);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[0], a);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[1], b);
+ UNCLAMPED_FLOAT_TO_UBYTE(color[2], c);
color[3] = 255;
}
@@ -373,7 +377,9 @@ void _mesa_noop_SecondaryColor3fvEXT( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
GLubyte *color = ctx->Current.SecondaryColor;
- FLOAT_RGB_TO_CHAN_RGB( color, v );
+ UNCLAMPED_FLOAT_TO_CHAN(color[0], v[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(color[1], v[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(color[2], v[2]);
color[3] = 255;
}